Well assume youre ok with this, but you can opt-out if you wish.Read More Reject ACCEPT Cookie settings Privacy Cookies Policy.
![]() ![]() Out of these cookies, the cookies that are categorized as necessary are stored on your browser as they are as essential for the working of basic functionalities of the website. We also use third-party cookies that help us analyze and understand how you use this website. These cookies will be stored in your browser only with your consent. But opting out of some of these cookies may have an effect on your browsing experience. Howard Thompson, the owner of Metagaming, and the first editor of the magazine, stated The magazine had been planned for after our third or fourth game but circumstances demand we do it now (after their first game, Stellar Conquest). The Space Game Candystand Full Size Bimonthly MagazineBy issue 17, it had grown to a full size bimonthly magazine, printed on slick paper. The Space Game Candystand Manual Starlord StarA Hugo for Games (Industry) Alien Space Battle Manual Starlord Star Probe Dungeons Dragons Galaxy IIStarbase 2300 StarGuard Triplanetary - S-F Gaming NewsPlugs (Review) Stellar Conquest - A Stellar Conquest Strategy (Strategy) Eldon Tannish (Fiction) Topics: game, games, gamers, eldon, fiction, gamer, tsg, gaming, player, science, plastic map, historical. When Steve Jackson departed Metagaming to found his own company, he also secured the right to publish The Space Gamer from number 27 on. In the first Steve Jackson Games (SJG) issue Howard Thompson wrote a report on Metagaming and stated Metagamings staff wont miss the effort. After the change in ownership Metagaming feels comfortable with the decision; it was the right thing to do. In the same issue, Steve Jackson announced, TSG is going monthly. The magazine stayed with SJG for the next five years, during which it was at its most popular and influential. In 1983, the magazine was split into two separate bimonthly magazines published in alternating months: Space Gamer (losing the definite article with the split in Number 64), and Fantasy Gamer; the former concentrating entirely on science fiction, and the latter on fantasy. Fantasy Gamer ran six issues before being folded back into Space Gamer: You see, we were churning out magazines - Space Gamer, Fantasy Gamer, Fire Movement, and Autoduel Quarterly - at the rate of two a month. We had to find some way to preserve what little sanity we had left. The best way to do this was to merge Space Gamer and Fantasy Gamer. As it has for the past year, Space Gamer will appear bimonthly, giving us the time to get some games done, as well. Like Metagaming before it, the effort of producing a magazine became greater than its publisher was willing to bear. The change to bimonthly publication was not enough to allow SJG to focus on new games as they wished, and in 1985, it was announced, Weve sold Space Gamer. Well still be heavily involvedbut SJ Games wont be the publisher any longer. The magazine had been sold to Diverse Talents, Incorporated (DTI). They initially had it as a section in their own magazine The VIP of Gaming, but it soon became a separate publication again with the previous numbering and format, but with the name Space GamerFantasy Gamer.
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